DICTIONARY

Dictionary
TEXT
<!DOCTYPE html>
<html>
<head>Try to hide or defuse the bomb
<title>Bomb game</title>
<html lang='en'>
</html>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<style>
body {
padding:4%;
background-color:cyan;
font-family: Rockwell;
font-size: 20px;
text-align: center;
}
h1 {
font-size: 30px;
text-align: center;
}
h2 {
font-size: 20px;
}
h3
{font-family:rockwell;
font-size:20px;
}
}
</style>
</head>
<body>
<div id='top'>
<h1>
Welcome to defuse/hide the bomb V2!
</h1>
How to play: to play you can select or play with a friend or play with IA it is very easy to play just select where to search or where to hide the bomb!
<h2>
This game is for two players 🧍🏻♂️🧍🏻
<h3>
Made by Daniel Gonzalez

Text
DOCUMENTS
Make rich text from
Text

Rich Text from HTML
DOCUMENTS
Show
Rich Text from HTML
in Quick Look
SCRIPTING
Get
Value
for
boom sound
in
Dictionary

Dictionary Value
SCRIPTING
Decode
Dictionary Value
with base64

Base64 Encoded
VARIABLES
Set variable
Boom sound
to
Base64 Encoded
SCRIPTING
Get
Value
for
bomb shutdown
in
Dictionary

Dictionary Value
SCRIPTING
Decode
Dictionary Value
with base64

Base64 Encoded
VARIABLES
Set variable
bomb shutdown
to
Base64 Encoded
SCRIPTING
Get
Value
for
planted
in
Dictionary

Dictionary Value
SCRIPTING
Decode
Dictionary Value
with base64

Base64 Encoded
VARIABLES
Set variable
Bomb planted
to
Base64 Encoded
SCRIPTING
Repeat
20 times

Repeat Results
SCRIPTING

Provided Input
VARIABLES
Set variable
Players name
to
Provided Input
SCRIPTING
Choose from Menu

Menu Result
SCRIPTING
you vs friend

Menu Result
SCRIPTING

Provided Input
VARIABLES
Set variable
P2 name
to
Provided Input
MATHS
Random number between
1
and
2

Random Number
SCRIPTING
If
Random Number
is
1
SCRIPTING
Show alert
Informational Message
VARIABLES
Set variable
Bomb shutdown
to
Base64 Encoded
TEXT
Players name

Text
SCRIPTING
Otherwise
SCRIPTING
Show alert
Informational Message
TEXT
P2 name

Text
SCRIPTING
End If

If Result
VARIABLES
Set variable
Bomber
to
If Result
SCRIPTING
If
Random Number
is
1
TEXT
P2 name

Text
SCRIPTING
Otherwise
TEXT
Players name

Text
SCRIPTING
End If

If Result
VARIABLES
Set variable
Defuser
to
If Result
SCRIPTING
Choose from Menu

Menu Result
SCRIPTING
kitchen

Menu Result
SCRIPTING
Play sound
Sound File
Bomb planted
TEXT
kitchen

Text
VARIABLES
Set variable
Bomb hidden
to
Text
SCRIPTING
bedroom

Menu Result
SCRIPTING
Play sound
Sound File
Bomb planted
TEXT
bedroom

Text
VARIABLES
Set variable
Bomb hidden
to
Text
SCRIPTING
End Menu

Menu Result
SCRIPTING
SCRIPTING
Choose from Menu

Menu Result
SCRIPTING
kitchen

Menu Result
TEXT
kitchen

Text
VARIABLES
Set variable
Bomb searching
to
Text
SCRIPTING
bedroom

Menu Result
TEXT
bedroom

Text
VARIABLES
Set variable
Bomb searching
to
Text
SCRIPTING
End Menu

Menu Result
NOTIFICATIONS
Show notification
Menu Result
Options Under Construction
SCRIPTING
Wait
3 seconds
SCRIPTING
If
Bomb searching
is
Bomb searching
SCRIPTING
Play sound
Sound File
bomb shutdown
SCRIPTING
Show alert
Defuser
wins!
Title
[{'class': 'magic', 'value': 'Defuser', 'glyph': 'assets/cat/Variable.svg', 'UUID': ''}, {'value': ' wins!', 'class': 'text'}]
SCRIPTING
Otherwise
SCRIPTING
Play sound
Sound File
Boom sound
SCRIPTING
Show alert
Bomber
wins!
Title
[{'class': 'magic', 'value': 'Bomber', 'glyph': 'assets/cat/Variable.svg', 'UUID': ''}, {'value': ' wins!', 'class': 'text'}]
SCRIPTING
End If

If Result
SCRIPTING
you vs bot

Menu Result
SCRIPTING
Wait
1 second
MATHS
Random number between
1
and
2

Random Number
VARIABLES
Set variable
Bot mov
to
Random Number
SCRIPTING
Choose from Menu

Menu Result
SCRIPTING
kitchen

Menu Result
SCRIPTING
Play sound
Sound File
Bomb planted
NOTIFICATIONS
Show notification
Input
Options Under Construction
SCRIPTING
Wait
3 seconds
SCRIPTING
If
Bot mov
is
1
NOTIFICATIONS
Show notification
Input
Options Under Construction
SCRIPTING
Wait
3 seconds
SCRIPTING
Play sound
Sound File
bomb shutdown
SCRIPTING
SCRIPTING
End If

If Result
SCRIPTING
If
Bot mov
is
2
NOTIFICATIONS
Show notification
If Result
Options Under Construction
SCRIPTING
Wait
3 seconds
SCRIPTING
Play sound
Sound File
Boom sound
SCRIPTING
SCRIPTING
End If

If Result
SCRIPTING
bedroom

Menu Result
SCRIPTING
Play sound
Sound File
Bomb planted
SCRIPTING
If
Bot mov
is
1
NOTIFICATIONS
Show notification
Input
Options Under Construction
SCRIPTING
Wait
3 seconds
SCRIPTING
Play sound
Sound File
Boom sound
SCRIPTING
SCRIPTING
End If

If Result
SCRIPTING
If
Bot mov
is
2
NOTIFICATIONS
Show notification
If Result
Options Under Construction
SCRIPTING
Wait
3 seconds
SCRIPTING
Play sound
Sound File
bomb shutdown
SCRIPTING
SCRIPTING
End If

If Result
SCRIPTING
End If

If Result